Offworld Habitat Designer
Base education
Offworld habitat designers will create habitable buildings and environments on other planets

As humans continue to explore space, plans to colonise other planets and moons will be developed.
Offworld Habitat Designers work with other specialists and scientists, such as the Terraforming Microbiologist, to build habitable buildings on other worlds. Beginning with scientific space stations but
soon moving into tourism, Mars was the first planet to be offworld colonised, and several space stations are already in development with other planets and moons following after. There is a need to design complete habitats for these offworld environments. This includes: points of interest, things to do (ranging from sport to adventure to exploring), accommodations and restaurants, along with all of the necessary support structures and infrastructures to manage and maintain.
The new habitats are designed to complement existing ecologies, so the Offworld Habitat Designers need to have high-level ecological awareness to ensure that comparable systems are put in place and
local aspects are used within the new habitat design. Most existing habitat elements are
hostile to human habitation. How do we ensure that the gravitational force in the area
is suitable and stable? How do we protect people from radiation? How can we ensure an
optimal mix of breathable air? These factors are at the forefront of the designers’ minds,
something that Earth habitat designers don’t ever have to worry about.
The Offworld Habitat Designer will have ecological and architectural skills and understandings and be creative in how they meet the challenges and possibilities in offworld locations. They will also have high
level-communication skills as they will be designing alongside others